The initial body of the Sphinx. I first started doing 3D with an inexpensive program called Ray Dream. It was low-powered and so was my computer, and it forced me to get very good at making low-poly models. This has actually served me well since then because I try to do as much as I can with as few polies as possible. It’s easy to make a simple model more complicated; it’s much harder to go the other way.
Welcome to Mike’s Portfolio Page
